New video game claims to help young people “experience Jesus”

Gate Zero is a new video game created by Arve Solli that seeks to enable young people who have strayed from the faith to recommit themselves to Jesus with the interactions that appear in it. Arve believes that the Bible is a very powerful tool that can transform lives and that is why the Word of God is his main focus in this video game to make young people more interested in Jesus.

What motivated Arve to create this video game is that according to the Barna Group, 41 percent of teenagers never use a Bible and only 20 percent read it weekly. So, they will bring the Bible to young people through this video game.

The game is set in the year 2072, where players are sent on a mission through time to solve different mysteries.

As of this writing, Gate Zero only allows you to download a twenty-minute demo version on Steam. The full version will be released in 2024 and will include 30 gospel stories.

Beyond being just another futuristic adventure game, Gate Zero presents itself as a creative response to a real spiritual challenge faced by today’s youth. Many young people grow up surrounded by technology, video games, and digital entertainment, but often feel disconnected from Scripture and from a personal relationship with God. Arve Solli understood that instead of fighting against this reality, it was possible to use it as a bridge to communicate biblical truth in a language that younger generations already understand.

The concept of traveling through time in the year 2072 is not random. It allows the player to explore important moments, mysteries, and teachings connected to the gospel in an interactive way. Instead of passively reading a text, players are invited to make decisions, solve problems, and reflect on biblical narratives as part of the gameplay. This interaction can help awaken curiosity and encourage players to seek deeper understanding beyond the screen.

One of the strongest aspects of Gate Zero is its focus on Scripture as the foundation of the experience. Arve Solli has emphasized that the Bible is not treated as an accessory or a background element, but as the central source of truth within the game. The goal is not entertainment alone, but transformation, presenting biblical stories in a way that points players back to Jesus and invites them to rethink their faith.

In a time when many young people struggle with identity, purpose, and meaning, projects like Gate Zero attempt to address these questions from a Christian perspective. The game aims to show that faith is not outdated or irrelevant, but deeply connected to real-life struggles, choices, and consequences. Through storytelling and immersive scenarios, players are encouraged to reflect on moral decisions and spiritual truths.

Although only a demo version is currently available, the announcement of 30 gospel stories in the full release shows the scope and ambition behind this project. Each story is expected to present key biblical themes such as redemption, forgiveness, faith, and obedience, helping players see how the message of the gospel remains powerful in every generation.

Gate Zero is a reminder that the message of Jesus can be shared through many different formats. Whether through preaching, music, film, or even video games, the Word of God continues to find new ways to reach hearts. This project challenges both young people and the church to think creatively about how faith can be communicated in a digital world without losing its biblical foundation.

Initiatives like Gate Zero also open an important conversation about discipleship in the digital age. While technology is often seen as a distraction from spiritual growth, this project shows that it can also become a tool for evangelism and teaching when used with wisdom and biblical purpose. By meeting young people where they are—within interactive and immersive environments—Gate Zero seeks to plant seeds of faith that can later grow into a genuine desire to read Scripture, pray, and build a real relationship with Jesus beyond the game itself.

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